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Ferrari 360 Modeling & Rendering in Production
Key Features
This is a tutorial set covering the complete project of modeling, shading, lighting and rendering a Ferrari in mental ray. The techniques presented in these videos represent an accurate production workflow for how to create cars in 3d applications like Maya.

We start off by sizing up Ferrari blue prints in Photoshop which are then imported into Maya and used as reference images throughout the modeling tutorial. You will learn how to make all the different component parts of a car including wheels, alloys, bump and rear area, lights, mirrors, windscreen, contoured panels, intake area and fenders using polygon modeling techniques. When building a car it's important to align your geometry to create clean, seamless transitions so you will see how to do this is done correctly by snapping to points and curves. The entire
Ferrari is created from an initial polygon plane where the edges are extruded and new faces are extracted to build additional geometry following the exact blue prints on the image planes. Some of the modeling tools you'll be using are append to poly tool, fill hole and split poly tool for inserting edges. We also focus on how to avoid ngons and clean up our geometry to maintain only quads and tris in a model.

When the car model is complete we convert the polygons to sub d's to add creases along the panels, and then convert back to polygons once again while still maintaining our sub d level detail with the hard creases, the technique shown for this is excellent because working with sub d's
can be difficult if this is something you haven't done before and following this tutorial would give you a great start.

During the shading part we do a lot of work in Photoshop where we create displacement maps for the tires treads and damage stripes from photographic images with the pen tool. We also make custom transparency maps for the grid pattern on the front lights by using the alpha channels. In Maya you'll see how you can build up shading networks for car paint with procedural textures and layered shaders, and how to use mental ray's approximation editor and projection UV's to save a lot of time.

The final car is rendered using HDR lighting techniques which is common practice when rendering showroom objects in isolation. We create several environments to take a better look at how different lighting conditions affects our car paint shader and get some more practice with this type of Image Based Lighting.
  • Length: 13 Hours 6 Minutes
  • Level: Intermediate
  • Software: Maya 6, Photoshop
  • Format: DivX
  • Points Cost: 27
  • Price: $49.95
Tutorial Details
  • Automotive Modeling & Rendering
  • Production Workflow
  • Polygon Modeling Tools & Techniques
  • Creating Contoured Panels
  • Edge Spacing & Aligned Geometry
  • Adding Sub-D Resolution
  • Converting Polygons - Sub D's - Polygons
  • Creating Custom Displacement Maps
  • Shading Tires
  • Tire Treads
  • Image Based Lighting in Maya
  • Metallic Paint Shaders
  • Rendering in Mental Ray
Lesson Breakdown
  • Lessons 1 - 20 cover Modeling
  • Lessons 21 - 25 cover Texturing & Lighting
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Single File Download
Ferrari 360 Modeling & Rendering in Production
Credits
Length
Size
Totals:
27 / 27
13 H 6 M
2032 MB
Individual Lesson Download
Ferrari 360 Modeling & Rendering in Production
Credits
Length
Size
Download Lesson Pack 0
0
0 Mins
22 MB
Download Lesson Pack 1
2
23 Mins
58 MB
Download Lesson Pack 2
2
37 Mins
96 MB
Download Lesson Pack 3
1
30 Mins
79 MB
Download Lesson Pack 4
1
22 Mins
59 MB
Download Lesson Pack 5
1
28 Mins
54 MB
Download Lesson Pack 6
1
30 Mins
77 MB
Download Lesson Pack 7
1
33 Mins
87 MB
Download Lesson Pack 8
1
25 Mins
66 MB
Download Lesson Pack 9
1
41 Mins
91 MB
Download Lesson Pack 10
1
26 Mins
69 MB
Download Lesson Pack 11
1
26 Mins
70 MB
Download Lesson Pack 12
1
29 Mins
79 MB
Download Lesson Pack 13
1
31 Mins
84 MB
Download Lesson Pack 14
1
25 Mins
65 MB
Download Lesson Pack 15
1
34 Mins
89 MB
Download Lesson Pack 16
1
25 Mins
64 MB
Download Lesson Pack 17
1
34 Mins
90 MB
Download Lesson Pack 18
1
45 Mins
119 MB
Download Lesson Pack 19
1
36 Mins
91 MB
Download Lesson Pack 20
1
30 Mins
77 MB
Download Lesson Pack 21
1
37 Mins
91 MB
Download Lesson Pack 22
1
24 Mins
66 MB
Download Lesson Pack 23
1
30 Mins
75 MB
Download Lesson Pack 24
1
39 Mins
99 MB
Download Lesson Pack 25
1
46 Mins
115 MB
Totals:
27 / 27
13 H 6 M
2032 MB
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