Integrating 3D models with photography
Interested in integrating your 3D work with the real world? This might help
Ok, this has only happened once or twice and I usually manually move the objects I have placed. I have multiple objects...active rigids, made a glass...
Thread by: bullet1968 Subscribe
Views: 7,593
bullet1968
by David
26-11-2011|03:20 AM
Replies: 15
Views: 7,593
ello all..... Time-Slice Fluid under-water blood trail...... Sounds crazy.... but that is what the client wants..... should be simple enough,...
Thread by: JayGee Subscribe
Views: 3,233
praveengorti 24-11-2011|11:39 AM
Replies: 6
Views: 3,233
My project has dragon-style wings. I want to focus on the wings alone without having to deal with any distractions (I seem to go off on tangents...
Thread by: Jimby Subscribe
Views: 3,446
Jimby
by Jimby
23-11-2011|04:35 AM
Replies: 3
Views: 3,446
I am designing a creature with tentacles that only needs them to flail around and collide but not grab anything. What would be the best way to move...
Thread by: Jimby Subscribe
Views: 1,983
Jimby
by Jimby
10-11-2011|05:28 AM
Replies: 0
Views: 1,983
Hello Minor Problems with Soft Rigid Bodies Here A Few Days That I break the head ... Why my Vertices draw from this way? See my photo View...
Thread by: CLAUDE Subscribe
Views: 2,391
CLAUDE
by CLAUDE
05-11-2011|11:35 AM
Replies: 0
Views: 2,391
Hi,probably some of you played this game "prince of persia 2008" In that game there are beautiful 3d abstract light effects.I have searched in...
Thread by: gamersx Subscribe
Views: 3,387
gamersx
by Gen
25-10-2011|05:22 PM
Replies: 1
Views: 3,387
Greetings People! Hope someone could guide me in the right direction here. For example, i have a scene with many tailed objects flying around....
Thread by: roxs Subscribe
Views: 3,875
roxs
by roxs
20-10-2011|05:57 AM
Replies: 2
Views: 3,875
How can I insert hair in exactly vertices that I want, and not in entire object?
Thread by: trakanaver Subscribe
Views: 5,225
trakanaver
by Jay
19-10-2011|09:28 PM
Replies: 10
Views: 5,225
I'm trying to make a very simple dynamic simulation with two objects. One is a passive rigid body that's animated to rotate 180 degrees every 2...
Thread by: danielames Subscribe
Views: 10,190
danielames 19-10-2011|12:45 PM
Replies: 1
Views: 10,190
Hello..Bonjour… I need help :help: which could explain, how to add a heat distortion on turbine helicopter ... Thank you ;)
Thread by: CLAUDE Subscribe
Views: 3,459
CLAUDE 04-10-2011|08:26 AM
Replies: 3
Views: 3,459
Hi im trying to create falling coloured balls - maybe four colours interacting with each other like marbles. I was trying with particles. Jut...
Thread by: Sircharles Subscribe
Views: 3,466
Sircharles 08-09-2011|04:13 PM
Replies: 5
Views: 3,466
Hi everyone. I need to slow down particle motion for an animation, but I don't know how to achieve that effect. I found a thread on creative cow's...
Thread by: hi2all Subscribe
Views: 8,574
radvfx
by radvfx
15-08-2011|11:49 PM
Replies: 6
Views: 8,574
Hello people! Once again I need your wisdom on a specialized matter.. What I want to do is make a low poly dragon mesh the source of an fire,...
Thread by: mechanicarts Subscribe
Views: 5,944
getamalesh 09-08-2011|06:54 AM
Replies: 8
Views: 5,944
How do I confine growing grass to stay within an object (like a box) so that it doesn’t penetrate through the sides?
Thread by: mtcgs Subscribe
Views: 5,490
mtcgs
by mtcgs
26-07-2011|09:54 PM
Replies: 12
Views: 5,490
Hello all, I wanted to ask what's the best way to pick up an nCloth object. I only have access to Maya 2008 and 2009. Say for example a...
Thread by: Calvin Subscribe
Views: 5,296
Calvin
by Calvin
14-07-2011|02:43 PM
Replies: 6
Views: 5,296
Hello everyone, i would be really glad if somebody could help me with that issue: 1) i created an ep curve 2) selected the bezierShape in the...
Thread by: Sandina Mello Subscribe
Views: 5,025
Sandina Mello 16-06-2011|04:11 PM
Replies: 1
Views: 5,025
I'd like to create a 3d simulation of a deck of cards being thrown into the air towards the camera. The cards will freeze in space, and a character...
Thread by: marioepsley Subscribe
Views: 2,651
marioepsley 04-06-2011|08:53 AM
Replies: 1
Views: 2,651
Yes I know it sounds disgusting, actually the render looks disgusting too...which is just what I wanted. But I was wondering if any one could help...
Thread by: Bubblegummonster Subscribe
Views: 4,312
Bubblegummonster 23-05-2011|05:49 PM
Replies: 4
Views: 4,312
hi guys, i have a question that i want open my vue 9 xstream software in maya, though i have no idea how to do it even i searching for related topic...
Thread by: omegaend Subscribe
Views: 3,977
omegaend 19-05-2011|11:39 AM
Replies: 4
Views: 3,977
Hi i have nparticle water filling a sphere. At a certain frame i have turned off the collide so the particles begin to escape. but for the life of me...
Thread by: av24 Subscribe
Views: 4,420
av24
by av24
25-04-2011|10:13 AM
Replies: 0
Views: 4,420
I thought I understood gravity fields pretty well until today. If I apply a gravity field to a 1" diameter sphere, default settings on gravity, then...
Thread by: Perfecto Subscribe
Views: 6,941
Perfecto 10-04-2011|01:09 PM
Replies: 7
Views: 6,941
Anytime I create an active rigid body, I get warning message when I rewind playback. I know there's nothing wrong with my geo and setups etc. It's...
Thread by: Perfecto Subscribe
Views: 8,234
Perfecto 08-04-2011|06:47 PM
Replies: 2
Views: 8,234
Hi! I actually work on some underwater shots, and have created a simple sphere volume emitter with instances pointing to the camera. the camera...
Thread by: stingray2006 Subscribe
Views: 4,428
stingray2006 31-03-2011|10:55 AM
Replies: 2
Views: 4,428
My attempt at simulating cloth without using nCloth. YouTube - SimulatingCloth
Thread by: Perfecto Subscribe
Views: 10,951
Perfecto 20-03-2011|12:03 PM
Replies: 18
Views: 10,951
Hi! Maybe somebody of you have an idea how to generate an underwater scene like this in maya? amazing underwater scene Actually I've done a...
Thread by: stingray2006 Subscribe
Views: 15,455
berndr
by berndr
10-02-2011|05:43 AM
Replies: 6
Views: 15,455
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