Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
Hi there! I have a question concerning the animation speed of a rigid body simulation. scene: a box full of balls. one side of the box opens...
Thread by: Falott Subscribe
Views: 15,275
Falott 24-04-2012|05:06 PM
Replies: 3
Views: 15,275
dear people, herewith a question.... thank you for you kindness to help others..... as you see below i want to create an electrical outline to a...
Thread by: ieoie Subscribe
Views: 2,245
ieoie
by ieoie
08-04-2012|07:21 PM
Replies: 0
Views: 2,245
Hi all, Very new here and to Maya in general. I'm trying to improve on my skills and recreate the funnel transition effect they used in Aaron...
Thread by: ratimoyoo Subscribe
Views: 3,384
ratimoyoo 02-04-2012|05:17 AM
Replies: 7
Views: 3,384
ahoi! is there any chance to boost up the shaderGlows quality? I´ve already risen the quality from 1 to 100, still no improvement to see in my...
Thread by: Falott Subscribe
Views: 3,694
Falott 28-03-2012|11:43 AM
Replies: 8
Views: 3,694
I'm trying to create a table cloth for a scene using an ncloth. I've looked up several tutorials which all run through the basic set up (create a...
Thread by: Maya B Frank Subscribe
Views: 7,567
nov2011
by nov2011
20-03-2012|05:39 PM
Replies: 5
Views: 7,567
I need to come up with a way to shoot spider webs. My plan is to have liquid shoot towards a target. And the container ends with a web. Any...
Thread by: animaguy Subscribe
Views: 3,001
animaguy 19-03-2012|12:08 PM
Replies: 1
Views: 3,001
hi greeting everyone, i try doing a particle effect in maya but after i done my particle i render out but in render view i can c nothing. i am...
Thread by: omegaend Subscribe
Views: 7,901
keshask750i 15-03-2012|09:33 AM
Replies: 14
Views: 7,901
which system would be better for short hairs like eye brows etc. fur or the actual hair system?
Thread by: MamoruK Subscribe
Views: 4,954
MamoruK
by MamoruK
13-03-2012|08:05 AM
Replies: 15
Views: 4,954
Hello Everyone! I was working on a project about populating a high polygon model on a dynamically animated surface via MEL. This MEL instructs...
Thread by: mortezarel Subscribe
Views: 4,469
mortezarel 09-03-2012|10:28 PM
Replies: 5
Views: 4,469
Hello all, I've been working on a Birdwing Rig and got to a stage where I want to add some dynamics to the outer feathers to get that overlapping...
Thread by: jimdunford Subscribe
Views: 1,689
jimdunford 05-03-2012|02:05 PM
Replies: 0
Views: 1,689
Hi I have a cached ncloth simulation which is simulating lovely. But it occurs too quickly. Is there a way I can slow it down in the scene, so I...
Thread by: Sircharles Subscribe
Views: 3,195
Sircharles
by Jay
26-02-2012|10:42 PM
Replies: 7
Views: 3,195
Hi, I don't know if its a bug in my maya, but whenever I try to do a constraint on some points of my ncloth it redistributes the effect across the...
Thread by: Sircharles Subscribe
Views: 2,624
Sircharles 15-02-2012|11:39 AM
Replies: 0
Views: 2,624
Has anyone here ever done a water splash? I need to do a space ship crashing into the ocean with a big splash and my first attempt looks like crap. ...
Thread by: Dann Subscribe
Views: 4,769
coolheat 11-02-2012|07:38 AM
Replies: 17
Views: 4,769
I'm trying to get the Curve Flow particles to look like "Particles on Motion Path" video, but I'm having problems. Lifespan is not being directly...
Thread by: LoveFest Subscribe
Views: 2,440
LoveFest 21-01-2012|04:21 AM
Replies: 0
Views: 2,440
Is there a way to make particles instance multiple geometry at the same time not cycle them sequentially over time.
Thread by: LocSp Subscribe
Views: 2,631
stwert
by stwert
11-01-2012|08:36 PM
Replies: 3
Views: 2,631
Hello All! I was hoping for abit of help on this one, but I may be reaching outside of the basic limits. I have modeled a mailbox and an envelope....
Thread by: hexalot Subscribe
Views: 3,763
hexalot
by hexalot
03-01-2012|07:58 AM
Replies: 2
Views: 3,763
I have been trying to make particles that only rotate randomly on one axis but maya's per particle rotation attribute does not seem to allow that,...
Thread by: LocSp Subscribe
Views: 4,483
LocSp
by LocSp
23-12-2011|06:12 AM
Replies: 2
Views: 4,483
Hi just having trouble simulating paper with nCloth. Id like it to wrap around a book while opening. The edges appear sharp however, and would...
Thread by: Sircharles Subscribe
Views: 6,651
mj3dvfx
by mj3dvfx
22-12-2011|09:21 PM
Replies: 2
Views: 6,651
Hello all. I'm dabbling into nParticles now, and I was wondering if there was a good way to kill particles that leave a certain area? Sort of...
Thread by: Calvin Subscribe
Views: 5,824
rhonedog 21-12-2011|05:09 PM
Replies: 9
Views: 5,824
Hi guys, I have a weird problem, indeed I have a 3d container with an emitter and all following a motion path. The issue is that at the end of...
Thread by: registudio Subscribe
Views: 9,041
registudio 19-12-2011|05:48 AM
Replies: 8
Views: 9,041
FXguide has posted a really interesting article with some cool clips about destruction simulations and how they blow stuff up at major VFX houses...
Thread by: Nilla Subscribe
Views: 8,843
Nilla 17-12-2011|03:04 PM
Replies: 7
Views: 8,843
Hello all, Im in the process of modeling a cat character, and im having trouble getting the fur to behave predictably. I run Maya 2012 on Windows...
Thread by: 7dollars Subscribe
Views: 4,858
7dollars 10-12-2011|09:37 AM
Replies: 3
Views: 4,858
Hello all. I have an issue that has been kicking me around for about 2 weeks. If you have seen the demo from Duncan regarding the mixing of...
Thread by: shamusoliver Subscribe
Views: 3,517
shamusoliver 08-12-2011|05:42 PM
Replies: 4
Views: 3,517
Hello all, new guy here. I really look forward to putting some of my things up for some critique and taking advantage of some of the awesome...
Thread by: LunchboxAz Subscribe
Views: 1,947
LunchboxAz 07-12-2011|03:55 AM
Replies: 1
Views: 1,947
I'm using Maya Instancer with "aim position" and "aim up axis" I wanna have all instances (arrows) to point to the the locator. but depending on...
Thread by: deluxmilkman Subscribe
Views: 2,954
deluxmilkman 03-12-2011|08:45 PM
Replies: 1
Views: 2,954
Showing threads 176 to 200 of 826
Currently Active Users 14 ( 0 members & 14 guests)
Threads in Forum : Dynamics & Special Effects
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off