Beer glass scene creation
This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
anyone know a good way to simulate a bubble bursting. want to do it in slow mo too so the quality is important. the material that forms the bubble...
Thread by: iron_tick Subscribe
Views: 3,092
iron_tick
by dirack
24-01-2004|11:22 PM
Replies: 4
Views: 3,092
well i was thinking abt fluids effects....we can use its ocean feature to demostrate oceans.....but we always get a look like the middle of the...
Thread by: mind_raper Subscribe
Views: 1,335
mind_raper 26-01-2004|07:20 PM
Replies: 3
Views: 1,335
Hello, I have a problem.I'm a begginer when it comes to dynamics,but I have a problem. When i make particle object, set type to points or (any...
Thread by: Sil-Valeor Subscribe
Views: 2,382
Sil-Valeor 26-01-2004|09:20 PM
Replies: 4
Views: 2,382
Hi all Here is a challenge :-) I want to make a seagul flying in the air. I want it to make it so realistic as possible, with real looking...
Thread by: Uglynakedguy Subscribe
Views: 5,600
Uglynakedguy
by Alan
27-01-2004|05:29 PM
Replies: 10
Views: 5,600
Hi I am trying to make a straw bending in the wind (with air, turbulence of whatever u recommend), but i am having trouble figuring out how to...
Thread by: Uglynakedguy Subscribe
Views: 2,091
Uglynakedguy 27-01-2004|08:40 PM
Replies: 11
Views: 2,091
:confused: I am trying for an effect where a polygon mesh of a human body dissolves (morphs) into atoms (which would be instanced to particles)...
Thread by: capella62874 Subscribe
Views: 6,371
capella62874
by Dann
30-01-2004|12:16 AM
Replies: 6
Views: 6,371
Hi Anyone knows the dirctory where the 'fluids cache' file is after u have run the caching within Maya? U see - my prob. is that i want to...
Thread by: Uglynakedguy Subscribe
Views: 1,636
Uglynakedguy 30-01-2004|09:11 AM
Replies: 0
Views: 1,636
Hello, I'm a newbie so I'll apologize in advance for any eye-rolling reactions I might ellicit. I'm working on a 2-D cartoon but there is a...
Thread by: thermalfire Subscribe
Views: 1,720
thermalfire 04-02-2004|08:06 PM
Replies: 2
Views: 1,720
Hi, Just saw the tornado tut and I it was quite easy to follow too. Now my question is how can I set up the scene so that the tornado will suck...
Thread by: aydinu Subscribe
Views: 2,320
aydinu
by strobe7
05-02-2004|04:54 PM
Replies: 3
Views: 2,320
Hi again - another Fluid Effects question.... Anyone knows how to cycle a wake in fluid effect. The fluid effects wake emitter has a 'cycle'...
Thread by: Uglynakedguy Subscribe
Views: 1,349
Uglynakedguy 10-02-2004|12:54 PM
Replies: 0
Views: 1,349
Anyone here know of any affordable fluid plugins out there? I'm checking out P-Liquid, anyone heard anything on it? even better, anyone here right a...
Thread by: iron_tick Subscribe
Views: 2,057
iron_tick 10-02-2004|03:53 PM
Replies: 2
Views: 2,057
Hi folks, I am trying to set up strings of blobby saliver, the sort you might get in the corner of a dinosaur mouth. I have rigged some dynamic...
Thread by: jezzaH Subscribe
Views: 2,108
jezzaH 10-02-2004|04:50 PM
Replies: 5
Views: 2,108
Anyone know how to key lighting? On/Off kind of deal. When i make it its always on. i need it to go on and off at specific key frames.
Thread by: iron_tick Subscribe
Views: 1,154
iron_tick
by dirack
10-02-2004|08:44 PM
Replies: 1
Views: 1,154
Hi I am trying to make a wake coming out from the back of a huge ship. However - i am having several problems. 1. When i make the wake to...
Thread by: Uglynakedguy Subscribe
Views: 2,830
Uglynakedguy 11-02-2004|04:45 AM
Replies: 3
Views: 2,830
hey there, anyone know whether I -need- to use a nurbs for collision (floating) on fluid effects, or can I just use poly's for that? It would seem...
Thread by: dirack Subscribe
Views: 1,152
dirack
by dirack
11-02-2004|12:34 PM
Replies: 2
Views: 1,152
ok, I've been busy building real muscles for my T. rex based on JP3 and several dinosaur books featuring muscle diagrams, but once I've finished...
Thread by: PilotLtKettch Subscribe
Views: 1,154
PilotLtKettch 13-02-2004|09:24 AM
Replies: 0
Views: 1,154
Blobby strings of goo. Here is a render of the dinosaur saliver. Its only work in progress but it shows potential. Thanks guys.
Thread by: jezzaH Subscribe
Views: 1,747
jezzaH
by Kurt
14-02-2004|09:38 PM
Replies: 3
Views: 1,747
Here's my problem. I want to have a cloth object drive the movement of another object. Specifically, I want to have a rope attached to a block, and...
Thread by: mclimer Subscribe
Views: 1,332
mclimer
by Kurt
27-02-2004|06:09 AM
Replies: 1
Views: 1,332
I can't create an explosion! Help me!:mad: :bandit:
Thread by: paolo Subscribe
Views: 1,367
paolo
by Pony
02-03-2004|03:16 AM
Replies: 4
Views: 1,367
Hi I am working on particles with curve flow. In the runtime expr, I need to query the information about the curve 's tangent at the project point...
Thread by: lovefailer Subscribe
Views: 1,324
lovefailer 03-03-2004|09:12 AM
Replies: 0
Views: 1,324
hi guys.... well i wanted to create a "flower opening" for a seasonal promo video..i tried alot..in maya paint effects but still that look does'nt...
Thread by: mind_raper Subscribe
Views: 1,608
mind_raper 04-03-2004|05:46 PM
Replies: 7
Views: 1,608
Hi, I have created a scene with point particles (instanced with geometry) and I hardware render them with full image resolution, as tiff, and...
Thread by: capella62874 Subscribe
Views: 2,272
capella62874
by ragecgi
09-03-2004|08:24 PM
Replies: 4
Views: 2,272
Hey gang, I've got a very simple particle system using instanced geometry that has gravity and collides with a plane and comes to a stop. ...
Thread by: Dann Subscribe
Views: 2,296
Dann
by Dann
09-03-2004|08:56 PM
Replies: 9
Views: 2,296
hey is there any one to tell how the particles and smoke effect can be seen in software rendering? if not possible tell me how that can be achevied...
Thread by: RAMESH Subscribe
Views: 1,648
RAMESH
by ragecgi
12-03-2004|03:52 PM
Replies: 2
Views: 1,648
Hi out there, I have a question concerning dynamic rigid bodies. I know maya is not basically a physical simulation engine, but since it does some...
Thread by: peterTheHero Subscribe
Views: 2,329
peterTheHero 12-03-2004|10:27 PM
Replies: 8
Views: 2,329
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