Maya 2020 fundamentals - modelling the real world
Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
Hi everyone Please excuse my novice understanding. I've been trying to rig a simple character whilst following a few tutorials; I've set up the...
Thread by: DaveJH Subscribe
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DaveJH
by DaveJH
04-03-2019|09:59 PM
Replies: 0
Views: 7,787
Hey all. So im having a few troubles trying to export rigs/animations as an FBX from Maya and was hoping someone would be able to help please. So...
Thread by: hpan92 Subscribe
Views: 13,265
wilson109 19-02-2019|12:41 PM
Replies: 1
Views: 13,265
hey, can anybody please help me by telling from the scratch how can i convert maya file (.mb) file into an mp4 video file? Would i be needing to...
Thread by: fabeha Subscribe
Views: 44,110
wilson109 19-02-2019|12:05 PM
Replies: 8
Views: 44,110
Hi guys, While I finished successfully sometime ago the great rigging robot tutorial, I was wondering how to keep my rig to modify an imported...
Thread by: registudio Subscribe
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registudio 19-12-2018|04:58 PM
Replies: 0
Views: 9,592
This is a little morbid but I need to pull a rigged, skinned character apart and I've been playing with ways to go about it but not having much...
Thread by: dre4mer Subscribe
Views: 7,750
dre4mer
by dre4mer
20-11-2018|11:54 PM
Replies: 0
Views: 7,750
Hello! I need a solution. I have a circular shaped object that has tank treads traveling on it from about 1 o clock to about 5 o clock. ...
Thread by: sonnyangell1982 Subscribe
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sonnyangell1982 05-10-2018|03:46 AM
Replies: 0
Views: 7,892
Hi there! I'm currently working on a rig where my character should extend their tongue and I was asked to make a curve based motion. Problem is I...
Thread by: Darkgore Subscribe
Views: 8,790
Darkgore 25-05-2018|08:21 AM
Replies: 0
Views: 8,790
Hi, im trying to animate a foot and i want to manipulate the movment curve in the graph editor but its not showing a curve like it should. The...
Thread by: WilliamDaniels Subscribe
Views: 12,993
Sprinkle 09-02-2018|09:46 AM
Replies: 1
Views: 12,993
Hi, is there a way to select every second or nth frame? I have ~hundred frames - baked range, and to create shivering effect I need to select each...
Thread by: lauris47 Subscribe
Views: 12,519
lauris47
by Gen
21-10-2017|01:59 AM
Replies: 1
Views: 12,519
Hi, I created a blendshape for my skinned character, but it will only deform the mesh correctly when the character is in the default position (which...
Thread by: mothas Subscribe
Views: 10,236
lauris47 14-10-2017|08:54 PM
Replies: 1
Views: 10,236
Learn Using Geometry cache in Maya: www.youtube.com/watch?v=x6409H2JjWA
Thread by: PratikAnimator Subscribe
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PratikAnimator 05-10-2017|06:11 AM
Replies: 0
Views: 7,976
Hi Guys, Here is a Quick Video Tutorial,Explaining the Attributes options of Constrains in Maya!!! Tutorial Link :...
Thread by: PratikAnimator Subscribe
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PratikAnimator 27-09-2017|06:13 AM
Replies: 0
Views: 7,869
Hi everyone this is a portion of another animation walk-through I'm working on please watch out for the complete video soon...thanks!! ...
Thread by: feb21studio Subscribe
Views: 8,946
feb21studio 29-08-2017|02:00 AM
Replies: 2
Views: 8,946
I've read that often a modeler will create a blocked out version of a character to give to the animators so they can start blocking out the...
Thread by: Perfecto Subscribe
Views: 7,751
Perfecto 24-08-2017|11:57 PM
Replies: 0
Views: 7,751
How do you filter Maya’s animation timelines so you can focus on a smaller group of animated objects? I’m trying to do character animation, and I...
Thread by: reason808 Subscribe
Views: 7,398
reason808 18-08-2017|06:28 AM
Replies: 0
Views: 7,398
Hi, I want to model a character something similar to this. What would be the best way to rig the pants ( Hakama ). Should I do a regular...
Thread by: wozzag1 Subscribe
Views: 5,967
wozzag1
by wozzag1
04-08-2017|06:32 AM
Replies: 0
Views: 5,967
I have been working on this rig for a long time. I was so very excited to be able to start animating when I rotated part of the torso and the eyes...
Thread by: LeSha Subscribe
Views: 4,251
LeSha
by LeSha
05-07-2017|08:33 PM
Replies: 0
Views: 4,251
Hi all! * I’m struggling with connections in the Connection Editor. I’ve got a facial MoCap file which I would like to connect to the blendshapes...
Thread by: Luc.Adriaens Subscribe
Views: 4,922
Luc.Adriaens 02-06-2017|11:31 AM
Replies: 1
Views: 4,922
Hey everbody, i have a problem skinning a character! I started off with having the head and the body as two seperate meshes to make rigging the...
Thread by: fbra Subscribe
Views: 4,268
fbra
by fbra
10-05-2017|01:30 PM
Replies: 0
Views: 4,268
Hello. I have a character whose face is animated with control shapes translations as driver for driven keys for the blendshape node. So nothing...
Thread by: darkman222 Subscribe
Views: 5,118
darkman222 30-04-2017|08:27 PM
Replies: 0
Views: 5,118
Hi all. I've used the multi-color feedback option/tool before, but I'm still relatively new to rigging. Typically, with multi-color feedback on, the...
Thread by: artbun Subscribe
Views: 4,089
artbun
by artbun
30-03-2017|08:52 PM
Replies: 0
Views: 4,089
Hi there! I'm trying to export an animation from maya for use in Unity. I have a skinned mesh that also utilizes blend shapes. I bake the animation...
Thread by: inannamute Subscribe
Views: 18,679
ziggie
by ziggie
03-03-2017|03:24 PM
Replies: 5
Views: 18,679
Hello there, I don't know if i'm on the right topic; and i apologize if i'm not... So i'm encoutering a curious problem during the blocking...
Thread by: Charliek1d Subscribe
Views: 3,343
Charliek1d
by Jay
02-03-2017|11:36 PM
Replies: 1
Views: 3,343
Hello everyone, I hope this is the right place to ask my question.. I really need your help. I build, rig, and animate a characters in Maya, and...
Thread by: Mishkawy Subscribe
Views: 3,493
Mishkawy 01-03-2017|09:42 PM
Replies: 0
Views: 3,493
Hello fellow Maya Users, So I was able to rig a simple human body in Maya and add controls and when I animate with a delta Mush deformer in place,...
Thread by: Auravinci Subscribe
Views: 3,769
Auravinci 25-02-2017|12:34 AM
Replies: 0
Views: 3,769
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