Maya 2020 fundamentals - modelling the real world
Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
I'm recreating the explosion of the DeathStar from the Star Wars Special Edition Movie for my Special FX Final and I have a question; I'd love it if...
Thread by: abie1 Subscribe
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abie1
by ragecgi
07-03-2003|05:43 AM
Replies: 1
Views: 1,750
OK...i want to make some semi-solid liquid in the transparant tank. I want it to fill up and keep moving without it spilling over the edge of the...
Thread by: doodle Subscribe
Views: 3,603
doodle 11-03-2003|11:37 AM
Replies: 11
Views: 3,603
I want liquid to emmit from a sphere. I have all the liquid and the sphere but when i make the emitter into a surface emitter the liquid dosent...
Thread by: doodle Subscribe
Views: 1,644
doodle 13-03-2003|08:00 PM
Replies: 1
Views: 1,644
HELPEDIHELP. When I try to make a button constraint Maya tells me: "Error: Cloth was recently disconnected. Playback, then retry making a button."...
Thread by: re404 Subscribe
Views: 1,483
re404
by Kühl
19-03-2003|05:01 PM
Replies: 1
Views: 1,483
ello, anyone know of a good tutorial on compositing using maya and photoshop?
Thread by: cb8rwh Subscribe
Views: 1,112
cb8rwh
by ragecgi
19-03-2003|11:04 PM
Replies: 3
Views: 1,112
Hi, Ive made a shirt and shorts out of cloth and now Im trying to run a simulation and let them relax over the body, but they just dont work the...
Thread by: loked Subscribe
Views: 1,314
loked
by loked
23-03-2003|11:11 AM
Replies: 4
Views: 1,314
Hello, So I have a softbody and then a boat. I have the boat animated going across the plane. I want the boat to "push" the water away from...
Thread by: jklaroe Subscribe
Views: 1,080
jklaroe
by ragecgi
25-03-2003|12:11 AM
Replies: 2
Views: 1,080
Making exhaust. I need an idea of how to apply a ramp to a particle so that it becomes more transparent as it travels farther away from the...
Thread by: dave_baer Subscribe
Views: 1,544
dave_baer
by ragecgi
25-03-2003|03:54 PM
Replies: 3
Views: 1,544
I get a problem of particle collision. I created a emitter(emitter type=direction,direction y=1)and the particle named "hubble-bubble"(the...
Thread by: flyman Subscribe
Views: 2,243
flyman
by ragecgi
08-04-2003|02:49 PM
Replies: 1
Views: 2,243
i am new to particles, and i was wondering if there is anyway to get a surface out of particles???
Thread by: tariqrf Subscribe
Views: 1,358
tariqrf
by ragecgi
11-04-2003|01:56 PM
Replies: 2
Views: 1,358
Is there a way to make glow show up in a reflection. I have a glowing sphere in a tube. notice the sphere reflection but no glow reflection.
Thread by: iron_tick Subscribe
Views: 2,568
iron_tick
by ragecgi
13-04-2003|01:26 AM
Replies: 5
Views: 2,568
thank you mike for your knowledge. the tut was great. have a ? though having problems with tweaking the lattice points for some reason. also had a...
Thread by: djackson362 Subscribe
Views: 1,986
djackson362
by ragecgi
13-04-2003|01:27 AM
Replies: 4
Views: 1,986
Here's a small quote from the article released recently at his site: It's a good read for those confused about the difference between these 2...
Thread by: ragecgi Subscribe
Views: 1,384
ragecgi
by ragecgi
13-04-2003|01:33 AM
Replies: 0
Views: 1,384
Subject Duplicating particle emission Edit Reply Posted by mrcoolbp (Few Posts) Posted on 04/05/03 08:10 PM I just got a really...
Thread by: Vectorman Subscribe
Views: 1,519
Vectorman
by ragecgi
13-04-2003|02:44 AM
Replies: 7
Views: 1,519
I have to do a water drop that collides with a surface (a simple plane). I have an ideea how to do this a have used a sphere (soft body) and a...
Thread by: creaminds Subscribe
Views: 3,462
creaminds 21-04-2003|02:20 AM
Replies: 8
Views: 3,462
I am getting problems when painting Goal_PP values with Artisan in a Soft Body. There´s not feedback and it doesn´t work. What should I do to...
Thread by: Joselu I.B. Subscribe
Views: 9,310
Joselu I.B.
by ragecgi
24-04-2003|12:06 AM
Replies: 6
Views: 9,310
Hi, Can anyone help me figure out how to apply a material or texture to particles? I already tried this: select particles Add Dynamic...
Thread by: dax3d Subscribe
Views: 14,893
dax3d
by ragecgi
24-04-2003|12:07 AM
Replies: 6
Views: 14,893
Hi, Does anyone have any idea how to make water (not fluid effects, but particles) run over someone's face? I have created an emitter and used...
Thread by: dax3d Subscribe
Views: 1,512
dax3d
by ragecgi
26-04-2003|06:17 AM
Replies: 3
Views: 1,512
What would be the best/easiest way to make smoke come of a spinning tyre on a sports-car ?
Thread by: DukerX Subscribe
Views: 3,054
DukerX
by ragecgi
27-04-2003|05:53 AM
Replies: 4
Views: 3,054
i have created water but the question is how do i create waves.... i have maya 4.
Thread by: shantanu11 Subscribe
Views: 2,426
shantanu11
by ragecgi
27-04-2003|05:36 PM
Replies: 2
Views: 2,426
How do I immit my nurbs blood cell to be immited from and immiter
Thread by: Stephen Subscribe
Views: 1,266
Stephen
by ragecgi
03-05-2003|05:53 PM
Replies: 2
Views: 1,266
I'm trying to create a realistic coffee cup. 1) I found a "coffee" shader at highend3d, but actually it consist of two different shaders - how do...
Thread by: Kühl Subscribe
Views: 3,548
Kühl
by ragecgi
10-05-2003|02:52 AM
Replies: 9
Views: 3,548
http://www.thegnomonworkshop.com/tutorials/gravity_vs_uniform/gravity_vs_uniform.html this is Ragecgi has pasted before. I wanna know how to...
Thread by: flyman Subscribe
Views: 1,530
flyman
by ragecgi
14-05-2003|02:35 PM
Replies: 3
Views: 1,530
maya can make many special effect, other software can do too,for example after effect. but the different of maya and ae is the render time. the...
Thread by: flyman Subscribe
Views: 3,037
flyman
by ragecgi
15-05-2003|06:55 AM
Replies: 5
Views: 3,037
Hi, using goals, a particle emmiter is emmiting particles onto a polysphere(goal). the particles seem to form on the sphere starting top to bottom...
Thread by: polygon9000 Subscribe
Views: 3,260
polygon9000
by ragecgi
17-05-2003|01:05 AM
Replies: 3
Views: 3,260
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