Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
Ok, it has been asked about enough to warrant me posting this so others interested in 3D Matchmoving may learn and benefit:) NOTE: This thread is...
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ragecgi 05-10-2011|02:32 PM
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I've been asked a number of times for reference, tips, tricks, and even how to make it in the industry, but if your looking for the holy grail of...
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Cyan Tarek 05-10-2011|02:59 AM
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Sorry to break-in mind-raper, but I'm making this thread STICKY so it will always be at the top for everyone to learn from! Post your...
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sherinnazar5 03-08-2021|09:29 PM
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Hi, I would imagine this is a fairly common issue however I haven't been able to find any discussion about it online. Whenever I export a dense...
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JWhite3D 06-02-2024|11:40 AM
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Hello, I hope you can help me. I did an ncloth simulation of a landslide. But in some polygons the texture slides, generating a flicker in real time....
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rebolledocg 16-07-2023|12:46 AM
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