Problem with dynamic chain
Hey guys,
Ive modelled a pendant on a chain that I want to swing around. There are about 15 links in the chain, none of them are touching. I added a gravity field to all of them except the top one, and added a nail constraint to the top one. I then grouped it all together, moved the pivot to the top and rotated it to the side, so when i play it swings down and gradually comes to a stop. My issue is, as it swings, at about the seventh link from the top, it breaks off and the rest of the chain just falls down. any ideas how I can stop this happening? |
Are you getting any interpenitration errors when you run it?
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negative, no errors
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Unless someone gets to it before I get a chance to, I will tackle your problem this evening when I get home from work, and give you some help:)
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Do you have collisions turned on for all of your links?
Just wondering:) |
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