Maya 6.5 Toon Rendering
Ok, back when I was using Maya 7 PLE, I remember they had a whole ton of toon tools you could use to easily make toons. Now I'm using Maya 6.5, and I've figured out how to use the ramp shader for toons, but I cant figure out how to do the outline. I remember Maya 7 had the Toon Outline button that made it all nice and easy, but for some reason Im having trouble finding anything in 6.5 that does the same job. Any help would be awesome, I'm working on a long overdue school project :P
|
Hmm, maybe if I post some pics to show what Im talking about it'll be a bit more clear.
Heres how my model looks now: http://img.photobucket.com/albums/v4...strokecopy.jpg Heres a rough Photoshoped version of the effect I'm after: http://img.photobucket.com/albums/v4...trokecopy2.jpg Does anyone know how to add the stroke to the model in Maya 6.5? |
Rending > Toon > assign outline
may be this ~:ninja: |
All times are GMT. The time now is 09:11 AM. |
Powered by vBulletin® Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Simply Maya 2018