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-   -   Continuity nice and smoothed in poly? (https://simplymaya.com/forum/showthread.php?t=12827)

Sav1989 31-07-2004 03:51 AM

Continuity nice and smoothed in poly?
 
hey, thats the point, for example in nurbs i can close perfectly a cilynder, and align the hulls, and there ill have nice and smoothed surface... but in poly, imagine i hace a cilynder of 50 sections, and i wanna close it... how can i make that horrible point dessapear?

mtmckinley 31-07-2004 04:43 AM

I'd probably cap it with the Append to Polygon Tool rather than extruding the edges down to a point in the center.

Sav1989 31-07-2004 02:21 PM

nice solution... :).. thanks.


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