zbrush to maya camera problem
Hi. I have a problem that when I import my zbrush model as an obj file into maya to render, the perspective camera (and any other camera I create) behaves like the zbrush camera. What I mean by this is that rtying to rotate the view just rotates the model, not the camera. Any ideas as this is driving me nuts!
|
Is Zbrush still open when you do this??
J |
All times are GMT. The time now is 01:39 PM. |
Powered by vBulletin® Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Simply Maya 2018