How do I make a polygon two sided?
Hi,
I'm doing a tutorial just now which involves using a simple plane and applying a texture. At the moment, the texture can only be viewed from one side though; it's invisible from the other side. How do I make the plane, and texture, two sided so it can be seen from either side? thanks, gubar. |
select the shape node and turn on double sided in the render stats
Alan |
Hi,
thanks for replying. I've just checked that out, and it was actually on already. Still though, I can only see the texture from one side. Any ideas why this might be? EDIT: Just noticed that in scene view, it is only visible from one side, but when its rendered, it is two sided. Is this normal? thanks, gubar. |
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