Audi TT
Yep, its another car.
An Audi TT. Just a start on the front. Im trying to find and eliminate any lumpiness I could find. So far I'm pretty happy with the results. Please Crit This! http://img339.imageshack.us/img339/6558/auditt9cr.jpg |
nice clean start matt, ive got the ferrari tut from here but i havnt got far yet.
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Looking good so far. I think I might do a car myself whenever I can use maya again which should be sometime soon.
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Aight, I think that I will redo this because of the infernal :headbang: lumpiness in the door.
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Yea, I agree the door has too much lump in its humps lol.
I wouldn't redo the whole thing though. I'm sure you could scale the vertices in front view to make them harder. |
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Lol I marked in the lights (can you tell)? But, here is the model. I think I reduced the amount of lumpiness. By a whole ton. I swear, if I see more lumps in da hump, I will do something... gah!:headbang: :headbang:
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I've got to say the best bits are the Logo, wheel and lights ;)
Seriously . . . Great progress so far and very clean too which should make it easier to tweak. Cheers Paul |
Yea you definately removed the lumpiness.
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Matt
Good start and a good choice of car to model. Very popular but a good choice. Look forward to the rest Jay |
Thanks people!, and Jay, yeah, it was either this or a Ferrari 360 LOL
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Alright, I got an update. All of the troublesome and lump causing polys are colored in Red. Its a wire shot
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And an update: I will add the creases when I convert it to subdivisions. But C+C is welcome!
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real nice Matt... real nice...
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lovely start mate!
Its looking very good and such a clean mesh :) |
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Thanks peeps! I think I finished the lower body of the car.
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