Texturing the backfaces of plane shapes
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Hello,
I am new to Maya and I've found this forum to be very helpful. I hope someone can help me solve my problem. I'm animating a page turning in a book and the texture is showing up backwards on the backfaces of the shape (see attached). How can I map a texture to wrap around the front and back of a plane? Thank you. |
Hey there,
Think this tutorial might help you, it uses double sided shaders, and a video's much better than a description http://www.digitaltutors.com/digital...ails.php?v=560 Cheers |
Wonderful help. Very kind of you. Thanks!
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Gday,
Your scene's lookin' really good so far. Haven't checked out the link gster123 provided, but there's more info in a PDF file, double_sided_material.pdf by Aniquito. There's also a tute on using some rigging to make the pages curl as they're turned (like they would when turned from one corner), it''s here. Simon. |
Thanks very much! I have been using that very tutorial for this scene. It's amazing how one tutorial can be so helpful for so many people. I'm glad people like you all exist. :beer: You make the learning of such a difficult application much easier.
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yeah i agree, the scene looks pretty cool...
haha finally found that link again, thanks simon... i wanted to do that tut for a long time but forgot what site it was on, thanks again. |
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