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cb8rwh 03-05-2004 06:40 PM

Refining poly objects
 
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Hi all,

when trying to refine a poly object which has both sharp angles and smooth flowing areas - what process do you use.

As you can see in the picture I lose a lot of the definition when smoothing the mesh. Should I bevel the hard edges, subdivide all the faces?

I am never sure what is the best method - if any for this.

mtmckinley 03-05-2004 10:02 PM

Your image didn't load properly.

Using bevels can do wonders.

cb8rwh 03-05-2004 11:06 PM

yeah I am beginning to see that I am not using polys correctly :(

cheers for that.

about the image, I am having that problem all the time, have been for some time now :(

Carl Schmidt 06-05-2004 07:47 PM

You could also average the normals on you model to get a smoother look. Have you tried that?

-Carl


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