Shadow only on ground plane
Hi there I'm coming to the end of my first character done in Maya for my course and was wondering if there was a way that i can render out the ground only showing the shadow and not the blue diffuse colour that cuts off in the distance?
I used to be able to do it in Max but can't see how you do it here in Maya. See image bellow: http://img.photobucket.com/albums/v2...Shape1_tmp.jpg thanks in advance |
i believe you have to assign the USE BACKGROUND shader to the plane, and lower its reflections...... although it will render with alpha channels
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thanks Joopson!
that worked a treat!!! |
your welcome:attn: :attn: lol
:beer: cheers andy |
One other thing, how do you get rid of the reflections on the "Use Background" shader, yet keep the shadow cast as blue? When i reduced the reflection amount in the "Use Background" shader, the shadows cast come out grey!
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sorry, idk:blush:
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change the shadow color to blue on the light lol! >.<
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