New High res project... Deinonychus
1 Attachment(s)
Just about a hour into her.. Just getting the proportions....
|
Lol, bud, knew I´d see one of these shortly in the WIP forum.
:beer: |
nice proposions mate!! looking forward to the detail dude!!
|
1 Attachment(s)
Well got the basic shape all done... Can start on the fun part the details=).....Dont worry about the feet or claws they look like crap right now ....I'm going to do them seperate so i can get them right and attach them later....
|
1 Attachment(s)
d
|
1 Attachment(s)
Front and Back legs attached to her now....
|
1 Attachment(s)
wire
|
Nice!
Wow, thats looking really good man, is it all nurbs modeled? If so are you gonna use Displacement mapping for the skin, I've seen that done before and it looks so sweet!
|
OK, just saw your wire, i'm being stupid, sorry!
|
No worries mate.. It started out as a nurbs model the first few pictures...now its polys
|
How did you start with NURBS and end up with such a low-poly result!?
|
Looking good, Kurt. :)
for those curious, I've got a Converting Nurbs to Polys mini-vid at my site. ;) Link in sig. Keep it up, Kurt! |
kurt high res. yeah baby go to it.
|
Vectorman
Its pretty easy just have standard fit clicked on in you nurbs to polys optioned box. |
What, you call that high poly?!?!? Look at that wireframe, sheesh! Well, i certainly have to learn a lot, this just inspired me to whip out the book i bought... time to learn :). BTW, good job so far :D.. i like this technique of general shape, then detail... never thought of doing that :P.
|
All times are GMT. The time now is 06:26 PM. |
Powered by vBulletin® Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Simply Maya 2018