Yeti Tutorial Prob
When Kurt converts from poly's to subd's .. his mesh is very smooth.
When I do it, its smooth but not nearly as smooth looking as his. Now I put it to a regular amount of 1000 like he set it, but its no where near as smooth as his. I work with max so I know nurms makes a mesh smooth even if your polys are a bit off and from what I can tell, nurbs in maya is very similar. Why does his mesh look like its got a very high amount of 'iterations' and mine don't? Thanks for any help. |
select the Sub-d mesh and press 3
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thanks alot. I got it before the reply.
This maya is nutz.. Im kinda liking it.. the modeling seems to be kinda easy in it.. or is that just me? |
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