How to model a bow
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Hey guys!
After a long time I started working with maya again. I tried to model a bow like like you see it in the attachement. Unfortunately I don´t have any idea how to realize it. I started with an polygon bended it so it was a closed circle and then tried to twist it, but in the end it was looking very ugly. Does anyone has any suggests? Would be nice because I think this couldn´t be that difficult. Thanks |
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I had a little play, and this procedure gave me the best results:
Hope it helps! |
I personally think Mayaniac's approach works better, but I tried using a curve and extruding a cube along it and it looks just fine, and if you're unfamiliar with polygons, it can work a lot quicker. Smoothing out the curve would definitely bring about a better final product, but for a quick model:
http://img124.imageshack.us/img124/5113/ribbon1mt1.png I used the EP Curve Tool (Create>EP Curve Tool) and extruded a face along the curve with about 30 divisions or so. |
Hey thanks for your quick replys and efforts.
I tried out both suggestions. But on the first one I got any strange error. Maybe I did anything false: 1. I created a cylinder and deleted the faces on top and bottom. (12 subdivisions) 2. I transformed the cylinder with the scale tool to an oval deleted six faces on one side and mirrored the other six to this side 3. here it get´s unclear: I moved the vertices of one last face on each side to the middle 4. how do you move the vertices to let it still appear symmetric 5. I don´t get it to extrude the faces right. Did you select them singly? In the second suggestion I don´t have any idea how to [QOUTE]extruded a face along the curve with about 30[/QOUTE] Sorry I forgot so much in maya, so much options .... but thanks in advice Tobsen |
1 Attachment(s)
Maybe this will clear things up!
It's a .mb file of the bow. |
M
Hey Mayaniac!
Thanks a lot for your help. I tried to build it another few times and it worked. Don´t know where my failure was. I think something went wrong when I merged them. Unfortunately I realized that this is not a Möbius Strip Is there any easy way to create it with maya. I mean it is completely descriped with mathematic expressions but i don´t understand them really? Thanks |
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