Modeling Machine Parts
1 Attachment(s)
Have a part that I have made using AutoDesk Inventor. Now I want to create the part in Maya.
Just wanted to know if anyone knew what might be the best way to go about drawing it. Here's a pic: |
if you can export your inventor model to a DXF, or IGES you can than import this into Maya. In Maya 5 you can import DWG file format.
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I exported the drawing to IGES and imported it to Maya 4.5.
It kinda worked. It gave the entire wire frame, but wouldn't render all the surfaces. Is there a reason for this? |
ur either in wireframe mode of u need to assign a surface/shader to it
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1 Attachment(s)
When I imported, it had some errors.
--> Warning: Cannot tessellate the NURBS surface 'HANGER_CASTING_iges_bnd_srf__9Shape': polygon failed consistency This is what it gave me: |
can you select all the blue lines/curves?? they will probably be a way of making nurbs surfaces from those if you can - lofting, revolving etc
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I couldn't figure it out so I just started modeling of the wire frame and created a new part.
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