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mshoward82 12-05-2003 02:47 PM

Modeling Machine Parts
 
1 Attachment(s)
Have a part that I have made using AutoDesk Inventor. Now I want to create the part in Maya.

Just wanted to know if anyone knew what might be the best way to go about drawing it.

Here's a pic:

roach105 12-05-2003 02:50 PM

if you can export your inventor model to a DXF, or IGES you can than import this into Maya. In Maya 5 you can import DWG file format.

mshoward82 12-05-2003 03:06 PM

I exported the drawing to IGES and imported it to Maya 4.5.
It kinda worked. It gave the entire wire frame, but wouldn't render all the surfaces.

Is there a reason for this?

Nem 12-05-2003 03:08 PM

ur either in wireframe mode of u need to assign a surface/shader to it

mshoward82 12-05-2003 03:21 PM

1 Attachment(s)
When I imported, it had some errors.
-->

Warning: Cannot tessellate the NURBS surface 'HANGER_CASTING_iges_bnd_srf__9Shape': polygon failed consistency


This is what it gave me:

cb8rwh 12-05-2003 05:24 PM

can you select all the blue lines/curves?? they will probably be a way of making nurbs surfaces from those if you can - lofting, revolving etc

mshoward82 12-05-2003 06:50 PM

I couldn't figure it out so I just started modeling of the wire frame and created a new part.


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