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andymcbride 29-07-2009 06:12 PM

Street light
 
1 Attachment(s)
I need to know the best way to make this scene look like it just rained. And ideas?

I tried making the sidewalk look wet by duplicating the layer and basically making the top copied layer look like wetness by giving it a bump map...but there has to be a more realistic way of making everything look wet....any ideas?

andymcbride 29-07-2009 06:29 PM

update...added some things....

http://www.2amdesign.net/3d/lls1.jpg

jm82792 29-07-2009 10:16 PM

Making a simple ray mirror map would make puddles.
Uv mapping the street should be easy.

andymcbride 30-07-2009 12:51 PM

I will try a mirror...

her eis another update..made some additions...

http://www.2amdesign.net/3d/lls2.jpg

andymcbride 30-07-2009 05:12 PM

adding city lights...more lights coming and hopefully going to make it look more "wet"

http://www.2amdesign.net/3d/lls3.jpg

honestdom 30-07-2009 11:49 PM

it looks polished... do you have a specular map?

jm82792 31-07-2009 02:53 AM

Spec map and ray mirror map would make it very convincing.

andymcbride 31-07-2009 11:45 AM

i will try specular map and ray map....i dont know what a ray map is but im about to look it up..thanks guys!

andymcbride 31-07-2009 11:52 AM

I have done many searches and i found nothing on specular maps or on ray mirror mapping. I will play in maya a bit and see if i can figure it out...

andymcbride 31-07-2009 12:27 PM

ok so i have added a specular map... But it still doesnt look right to me...still not sure what a ray Mirror map is...still looking into it....

http://www.2amdesign.net/3d/lls4.jpg

andymcbride 31-07-2009 12:45 PM

ok so I made alot of adjustments..here is what i have...still no ray mirror map...

http://www.2amdesign.net/3d/lls5.jpg

Gen 31-07-2009 03:33 PM

If you're using Mental Ray you can add blurring to the reflections, that would make a drastic change and of course you have to give your street and environment to reflect. Right now the street looks like it has a clear coat.

Googled ref

http://farm1.static.flickr.com/87/25...7e3203e0_o.jpg

andymcbride 31-07-2009 05:52 PM

ok well another update...still not happy with it...and i cant seem to get the reflections to blur...even though i seem to have turned blurring up under "Mi Reflection Blur"...oh well ...still hacking away at it...

http://www.2amdesign.net/3d/lls6.jpg

andymcbride 31-07-2009 08:29 PM

Ladies and gentleman.....i have puddles. After much frustration. and alot of test renders. I figured out that my setting were all just a bit off...and my bump map was a bit off....no ray mirror map or specular map..this is all bump mapping. Suggestions MORE then welcome!

http://www.2amdesign.net/3d/lls7.jpg

bigtommyb 31-07-2009 08:34 PM

Hey looks great now ive been watching silently in the shadows lol what did you put your settings to out of interest as it seems a handy thing to know :)

Thanks

T


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