A Question for those who have made humans
When you guys make a Human you start out with simple Circles squares exe but then what? how do you shap them into looking like humans?
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In 3d? I use my image (or if I do a girl, a girl's image)... as odd as this sounds, as little clothing as possible (to get proportions correct).
I then match cylinders to the basic parts, get the basic shape, then use split-polygon tool to cut in to exadurate the muscle groups (which will be massively decreased in smoothing to look realistic) And in comes McKinley's buddy Ben's website: http://www.poopinmymouth.com/process...er_process.htm |
Thanks. hey do you think he would mind if i used his drawing as a templet?
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