Quick question about workflow
I'm quite new to maya and i was just wondering what the workflow for face shapes is on a character so i don't lose them all when i skin it. Is there any particular order to it?
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You can apply them after rigging or before. However, there is posibility of error. If that happens, you can change the deformation order as described here: http://www.forum.simplymaya.com/show...ormation+order
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Thankyou Thankyou Thankyou! i'll give it go.
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wow... there's at least 3 of the same exact Q's on the animation forum on the same exact page
and i'm pretty sure its in the manual too... :rolleyes: |
sorry about that im just moved from xsi and im a bit impatient and ive got an assignment deadline, but i didnt ask about another problem with modelling i actually searched forums and the manual so i do that first.
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