WIP
Here are some things I’ve been working on for the last few months with my UT2004 MOD DEV Team, Every thing you see is a low polygon model and has been made in Maya by me.
http://www.geocities.com/bloodhammer...andspeeder.jpg http://www.geocities.com/bloodhammer...net/Trucks.jpg http://www.geocities.com/bloodhammer...t/dropship.jpg http://www.geocities.com/bloodhammer....net/hover.jpg http://www.geocities.com/bloodhammer...et/speeder.jpg http://www.geocities.com/bloodhammer...et/TheRoit.jpg Each and every vehicle works in game and is a lot of fun to play with. Going off jump or crashing into one another. |
http://www.geocities.com/bloodhammer...bal.net/11.jpg
http://www.geocities.com/bloodhammer...obal.net/2.jpg http://www.geocities.com/bloodhammer...obal.net/8.jpg http://www.geocities.com/bloodhammer...obal.net/9.jpg http://www.geocities.com/bloodhammer...bal.net/10.jpg My team is still looking for talented modelers that can Model and use Maya’s UV editor, we are also looking for a 2D artist with the knowledge of skinning. Fill free to email or ICQ me at any time; just have the word MOD attached to the Message so I don’t think you’re an Asian woman look to be a mail order bride and put you on my ignore list. ;) |
images don't work?
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Sorry about that, Dynamic6 servers are still down so I i have to use geocity's which you all know, its not the grate, so as soon as I can Ill get hem all up asap.;)
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Some of the images work for me, the city map looks fantastic! :tup:
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nice...
the city areas look like they were for a game or smothing like this. |
Not bad at all. I like the first car best, I think. Let's see 'em textured! :tup:
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Quote:
All the vehicles are drivable and do have textures…but only the ones I made for them and I can’t paint if my life depended on it, but we have some working on it and as soon as he’s done Ill repost.:) |
I would use a sphere instead of the plan for the sky.
Other then that I really like your map!! P.S. Kind of looks like half life 2:) |
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