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-   -   uv mapp (https://simplymaya.com/forum/showthread.php?t=29677)

murambi 21-04-2008 10:01 AM

uv mapp
 
hi guys i polygonol modelled a head in maya and also uv mapped it....the question is how do i export the model to another program say 3ds max or zbrush and be sure the model is exported with mapped uvs

gster123 21-04-2008 10:20 AM

THe UV's get taken over straight away.

murambi 23-04-2008 02:40 AM

so i just export it as an obj

gster123 23-04-2008 04:48 AM

Yup

murambi 24-04-2008 06:25 AM

cool it actually works now one more question do you usually rigg then texture your model or do it the other way around

gster123 24-04-2008 07:03 AM

You can do either or, I generally texture then rig


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