Making a ball of dust
I'm not sure if this is the best place to ask, but I'm trying to give an object the appearance of being made from dust/dirt. Kind of like a dirty fluff ball.
What would be the best way of doing this? |
I'm thinking very short fuzzy fur maybe. Try to experiment with that?
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Try a volume primative (sphere) and apply some cloud or noise textures as to what effect you want.
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I experimented a bit with the fur method, but im not too convinced about the results.
I also tried somethign with a combination of "dirt" shaders and fur, which looks - different. Any ideas of what else I could try? |
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