Textures/shader
I not sure if this goes inn the newbie or Textures forum...
but im a newbie so here it is: when i apply a shader.. out of the air: glass.. (one of those in maya) it dosent look at good as the one in the picture, whats wrong? (it dosent look good at all!) |
things with reflection/refraction have to be ray traced and lighting is a big factor, too.
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tnx alot! lookin better now :D
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yea, and make sure all of your objects are set to "visible in refractions" unless it is a vampire or something.
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