Male Model Hunter
Thought I'd post this school project here to get some feedback on various aspects. Feel free to comment anything.
He is a hunter of some kind, probably a bounty hunter, he has strong arms for gripping and a stable set of legs, good for long walks in search for his prey. To get a non-human side of it I have made his hands abnormal large, and the legs "too short" if you compare to "normal" human being. Update! Started making some clothes for him, just materials on yet, but I think I will go with the same colors later on when I texture them, and yes he will get a buckle for the belt =) Here are a shot on the bootstraps he wears http://evokian.com/Images/boots.jpg Here are some detailsshots on the coatstraps I've been working on lately http://evokian.com/Images/coat_belts.jpg Made some changes to the head, thought it would be more fitting to have something that didn't resemble a human too much, so some minor defects would do it I thought, well, you probably see the changes. http://evokian.com/Images/head_reshape.jpg http://evokian.com/Images/clothes.jpg Update! a simple colormap for the body as well, will work more on it later http://evokian.com/Images/body_texture_handsfeet.jpg http://evokian.com/Images/heads_texture.jpg http://www.evokian.com/Images/shaded_front_back.jpg Old Heads Old Feet and hands Old Wire |
Looks really good. The only thing that I could notice is that his hands are not proportional with the rest of his body and his calf muscles seem to bulge a little bit too much. I don't know if this was intended on your part or not, but I just thought that I would mention it.
Anyways, looks like good work (but I'm not one to judge since I am still crappy at Maya :) ) |
i think its intended to be cartooney seeing as he only has 3 fingers;)
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hi thanks for the replies.
the hands are meant to be larger than they normally would be, a little cartoonish if you like =) as with the 3 fingers and 4 toes, but yeah, he is supposed to have large hands and calfs. A little fantasy-looking, it will show when the clothes and accessories comes on =) |
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Very stylish, I like it a lot. Nice mesh as well. Only crit I have is that maybe the elbow joint is very slim. It looks squashed a bit. Can't wait to see the weapons and stuff though!
Cheers, Penguin. |
cool model,love his style.can wait till next update.
:beer: |
His legs are a bit too short. That is, if you're trying to make it perfectly proportionate. It looks cool how it is, though.
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hey rupert, thx for the reply
I will say this to all who is watching =) he is not supposed to be perfectly proportional, he has some realistic features, and some that is not =) think of him more as a fantasy character.. ... so that's why his legs are a bit too short, his hands are too big, his head is a bit misformed and so on, but everything that u see now is how it's supposed to be proportionally =) but there may be some remodelling, since he's still in the WIP process, but feel very free to keep on comment anything since it may lead to a better model for me =) cheers |
good model guy!! BUt the hand is very big...
sorry for my english...:confused: |
I dont understand why people don't even bother to read the posts, ITS NOT A HUMAN!!
Very nice modelling I must say, my fellow Swede. |
The hands look cool but the feet look awsome! Nice work, dude.
Dave |
hehe, yes indeed, read the post before pointing something out =) thx djblazer for reminding the mob about it =)
and thx to everybody who has something to say about my model, feels great to hear that you like him =) i'm doing the UV-layout right now, so hopefully there will some textures soon, and thereafter clothes and equipment. and finally there will be rigging and some animation. cheers! |
added a pic on some texture on the head, for now it's just going to be a simple colormap because we have to be done with it tomorrow =) so the body colormap should be up later today, c&c welcome, but remember the map is supposed to be really simple ;)
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the model looks fantastic ! Nice flowing geometry.
Are the hands a little large though? ;) jk Nick |
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