Binding two loftet curves
Hi there.
I'm going straight to my case. I'm making a half onion and I want to know if there is a way to connect two loftet surfaces together, like the red lines in the image. http://sjfoto.dk/test/two_surfaces.jpg I've tried merging the verticies, but then the onion's shells receive rounded edges and I want the edges to be sharp from a knife cut. Is there a way to do it? I have emigrated from 3Ds max, and there I could just connect the verticies together one by one. Could somebody please help me achieve the same effect in Maya? Thanks in advance. Frederik Brinck |
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