joint naming
Hi all
Is there anyway of stopping maya adding the filename to the start of the joint name? e.g. if i have a joint named "hips" and save the scene as say "skeleton" when i open it again the joint is now called "skeleton:hips". Thanks |
You're importing the file into another?
You need to open up the import option box, and make sure that the "Use namespaces" checkbox is unticked. |
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