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-   -   Screwdriver (https://simplymaya.com/forum/showthread.php?t=4191)

cb8rwh 25-02-2003 12:25 AM

Screwdriver
 
1 Attachment(s)
Ello,

not much of a subject but just fancied doing it anyway :)

Not perfect but better that nowt.


any suggestions?

cheers

rich

M 25-02-2003 04:23 AM

Ah, very cool... you should design a tool kit :D.. with a lot of those copied, with different colored handles, and different bits at the end. In a red case :). Its nice, looks pretty real :).

dave_baer 25-02-2003 05:51 AM

Well, since you have the screwdriver, I guess there's a question that needs asking here. Wanna screw?

LOL!

Nice model.

:)

cb8rwh 26-02-2003 12:28 AM

could someone place this thread in the WIP forum, sorry not finished :(


need to ask a question or two :)


cheers

rich

cb8rwh 26-02-2003 01:18 AM

1 Attachment(s)
ello,

right I want to add a little white text onto the handle of the screwdriver. Its modelled in polys and there is a bump applied onto a phong texture. I have awhite on black label and the best I can come up with is this following image - obviously this sucks!! I want to place just one of those little white labels further to the right up the handle.

Any ideas??


cheers

rich

cb8rwh 26-02-2003 09:03 PM

1 Attachment(s)
well this is DEFINITELY finished now :)

Just one question - how do I stop that little white texture from going all the way thru the mesh and out onto the other side??

any c&c welcome

cheers

rich

brian_ellebracht 26-02-2003 09:16 PM

Man, that looks 100% better! Nice work. How do you fix the texture? Depends, how did you texure it, as far ast the UV map goes, is it projected, or.. what? Thanks,
Brian

cb8rwh 27-02-2003 09:18 PM

1 Attachment(s)
cheers for the reply,

yeah I projected it using a layered texture - you can see the shader network below.

Could I have set out the UVs in the UV texture editr - taken a snapshot and created the texture in photoshop?? I know nothing about texturing.

cheers

rich


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