How to create glass
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Hi
I'm struggling to create a glass looking surface on the magnifying glass. (See Attached) I also want the "magnified/distorted image" you get when you look at somthing through such an object. How do I get the look I'm looking for?? are there any tutorials? Any help would be appriciated Thanks Wayne |
erm.. mayb try the mental ray nodes?
or try the glass shader from here clicky called l_glass there might be a better way thou but that shader i think allows u to set all hese settings |
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