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-   -   Boolean an extruded face? (https://simplymaya.com/forum/showthread.php?t=6438)

R-Tillery 20-06-2003 04:58 PM

Boolean an extruded face?
 
Im having a hard time booleaning an extruded face, I'm trying to cut round holes in a cube and when I do the cube Disappears, I can do it fine when the cube is not extruded, just when the cube is transformed. :confused: any help would be grate,,
Thanks for your time:)

Ultragames 20-06-2003 07:16 PM

Yes, that is the major problem I have found with booleans. If you extrude, or use a deformer on them, they disappear or creat a phontom face running from the object to the origin.

R-Tillery 20-06-2003 07:17 PM

Dam,, do you have 5.0?

Ultragames 20-06-2003 11:15 PM

4.5

dannyngan 20-06-2003 11:20 PM

(I already answered R-Tillery on IRC, but I'll repeat it here.)

Delete history on your target object before applying the boolean. Most of the time, deleting history will solve a lot of problems.

R-Tillery 21-06-2003 12:45 AM

Yea I had to delete the history on the two objects or (brushes) Cube and the object I use to cut with. every thing worked grate... thanks Dan:D

Ultragames 21-06-2003 02:14 AM

yup. But that will not always work. Good tip Danny!

R-Tillery 09-07-2003 03:49 AM

Is any one successful at Booleaning an extruded surface? If so, please if you could explain how you did it? I have done it last time on a cube but now I have a diffrent shape and its not working. there all polys but no luck:confused:


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