knowing face applied texture ?
how to retrieve which texture is applied to the a poligonal face?
like listAttr texturename pCube1.f[2] ? it is possible? |
Select the face and make a quick select set out of it then assign a material to it.
You can also just go to the hypershade and select the material |
another way is to select the face, then in the hypershade> graph materials on selected objects
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