Different surface looks on one object?
Hi,
if I am making a character, with just skin showing on his upper body, and say shiny trousers on his legs, how would I control the difference of the appearance, given that as one object he would be covered by the same material? Or say I was making a piece of armour, that had cloth sections and metal sections. Is it some kind of layered texture, or something else? thanks, gubar. |
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