Sculpt Geometry failure
I don't know what I'm doing wrong here, the model I'm messing around with, is one I downloaded, and it goes over 9000 times bigger than what I want, when I'm sculpting on a model I'm working on, the push and pull work just fine, help would be most appreciated thanks.
http://img29.imageshack.us/img29/4734/lol1t.th.jpg http://img29.imageshack.us/img29/7510/lol2g.th.jpg |
from the first pic to the second, lower the size of the brush, also lower the maximum diaplacement values.
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I've tried that and it kinda works, now it's pulling the nose away from the rest of the head, as if it were separated. Soz for the noobishness xD
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