Sound conflict in Maya 8.5
Hi,
( sorry for my grammar, my english is not perfect ) hope someone could help me. I know other people that have the same problem, and they don't have the same specs. I've got a very simple animation scene. I imported a .wav sound ( PCM) in my timeline. When I've played it the first time, all went well, the animation was smooth and the sound worked. But for the second play, or at the third ( it seems random)..., or if I point a specific frame in the timeline, it seems that i have a sound conflict with a graphic component or something when i tried to play the sequence. The sound worked great again, but the animation jerked. If i turn the sound off, all goes well as expected. Is this can be only a driver problem? Or the Maya version? Help me please, it's very annoying and it's very hard to work like this, i've got a lot of lipsynch to do. L. Specs: OS Windows XP Soundblaster Soundcard NVidia Quadro FX 1500 video card ** Or does anyone know if the Autodesk Maya 8.5 Service Pack 1 Published date: 2007-06-11 ID: DL9627807 could solve the problem? |
If you skip to a specific time in a large audio file, the computer has to look for that point by reading from the start of the file till it gets to it. Since you mention its a wave file and those can be many megabytes in size, it slows the computer for a while resulting in jerky graphics.
You could try compressing that wave file with a better codec or by using a lower qaulity version of it so its smaller in size, since you will add the sound in post production anyways. Hope this helps. |
Not that!
Thanks you so much Architect, but I don't think it's the problem.
My sound isnt' a high quality one... ( less than one MEG!!) |
Other than a large file, I don't know what else could cause this. I've read a long time ago that there was a 'bug' like this in Maya 6.5 and Win XP, but since I use 6.5 and XP and so far have had no problems with the sound or anything, except for when I had a very large file.
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I've found it!
Oh man... it was a BIOS option...
The hyperthreading option has to be off. |
Hyperthreading???
Thats a bit strange for it to be causing this, since it was supposed to increase performance... :) |
Yep yep
I know...
that's strange. I have to sacrifice a better performance to resolve my problem. I'll contact Autodesk soon and maybe they'll fix it with a new patch. |
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