my first head
as a newbie i want to work toward head modeling so where better to start i guess..
in the end i hope to seperately render and entire skeleton and put it together.. c how i go..btw.. i have smoothed it for the jpeg (hense the spike in the middle :)gunna go back and refine it a shitload more b4 the final product http://members.optushome.com.au/mbliesner/wip.jpg heres what it really looks like atm http://members.optushome.com.au/mbliesner/wip2.jpg |
cool stuff vampire \/==\/
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Good start bud=)
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I agree. You're off to a good start. Anxious to see more progress.
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i got as far as this and got stuck
http://members.optushome.com.au/mbliesner/skull.jpg any suggestions? where do i go now? i know it has the skull shape but the main thing i want to get rid of is the seam type thing down the middle.. any ideas? |
hey you ever try the artisian brushes in maya. kick up the model in resolution. and start scuplting and pulling some mesh. its fun.
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artisian brushes? can u exaplin how to use them very quickly?
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is it going to get vampire teeth ? ?
looking nice though |
yeah the vampire teeth are a must :)
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update with more splits etc
schmik helped me by telling me to try keep most polys with 4 sides cleaned them up a tad and added more splits. http://members.optushome.com.au/mbliesner/eh.jpg |
yeah sweet. vampires are cool hey are you a goth. or do you know any. hook me up yo,
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i am also curious to your vampire obsetion :) let us know the story behind it! (unless its personal or something :-/ )
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nothing much to tell really..just majorly infatuated with the whole mythology etc..and no im not a goth:( though some goth chicks are hot as)
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decided to take another approach buy modeling the head and jaw seperately...and walla its dug me out of a what the hell do i do next hole..
heres what i have so far..played with some lights and shaders for the preview.. http://members.optushome.com.au/mbliesner/s1.jpg |
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