Simply Maya User Community

Simply Maya User Community (https://simplymaya.com/forum/index.php)
-   Maya Basics & Newbie Lounge (https://simplymaya.com/forum/forumdisplay.php?f=31)
-   -   Alpha maps (https://simplymaya.com/forum/showthread.php?t=33596)

murambi 14-01-2010 11:33 PM

Alpha maps
 
1 Attachment(s)
ok its like two in the mornin and im at work high on coffee im trying to get my alpha map to work knowing maya its a tiny setting that i just havent switched on/off but heres my image i and i need to make this sticker be transparent in 6hours(the h20 sticker) gone through a tonne of video tutorials but i still cant get it to render the transparency...........sorry if i seem abit rude it must be the coffee:headbang:

honestdom 14-01-2010 11:54 PM

lets see your hypershade.

murambi 15-01-2010 03:56 AM

1 Attachment(s)
here it is

murambi 15-01-2010 04:00 AM

1 Attachment(s)
here's a dislpay of my alpha channels

NextDesign 15-01-2010 05:54 AM

Well. The simplest answer would be to save out your color map as a targa, and then save the alpha out as another targa. Then just load them in with two separate file nodes.

PSD node's are memory hungry, and I've found they can cause problems during rendering.

murambi 15-01-2010 02:47 PM

already tried that but nuthin..............:angery:

honestdom 15-01-2010 03:40 PM

does this help? i made it awhile ago to help someone else... i think there is a better way of doing it but this works too.

http://i7.photobucket.com/albums/y29...g?t=1263570075

murambi 20-01-2010 05:48 PM

1 Attachment(s)
if there was any reason to dump win7 x86 its this i redid(rendered in maya 64) it in win64bit and my alpha maps started working properly :confused:

honestdom 20-01-2010 06:25 PM

are you sure? that shadow looks pretty solid to me.

murambi 20-01-2010 06:46 PM

so what gives.......... i really dont like solving things by luck


All times are GMT. The time now is 05:02 AM.

Powered by vBulletin® Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Simply Maya 2018