Problem with fur on a Poly Character
Hello, I'm trying to apply fur to a polygon character, and while I can handle the tweaking of the look of the fur I'm having problems with getting the fur applied properly.
If I do a simple planar projection it doesn't look so bad, but when I unfold the UV's the fur just vanishes. Isn't unfolding the UV's and laying them out supposed to make the Fur work better? Help would be much appreciated. Calvin |
I think you'd have better results if you UVd and *then* applied fur.
|
Thanks, but that doesn't seem to be working for me either. Any other suggestions? :)
If it would help I can post the scene I'm using. |
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