TMNT Mikey
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Started as goofing around will end up as a finished model I think.
Still really rough... need to add all the muscle tone veins etc. |
bahahaha looks good mate...my son Loki is gunna LOVE you...wait until I get home and show him this!!! You know 6 year old boys are very insistent Kurt...so I hope you finish it otherwise I will have to make up a story why it wasnt LOL
cheers bullet Oh and I wont let him crit...he knows EVERYTHING about the Turtles..gawwd..sigh |
Lookin good man!!!
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Looking great Kurt
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Looks good Kurt. Your sculpting is really good. Was this ... maya -> zbrush -> normal map -> back to maya?
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Base mesh in maya and and the pic above is just bpr render in ZB
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Cool I keep wanting to tinker with zbrush but I am not really a sculptor and the interface is so completely alien to me. Mudbox seems to be a more natural switch from maya but I am guessing it is not nearly as powerful or more sculptors would be using it.
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Actully when i sculpt most of the time i only use like 4 brushes.. Have not played with mudbox yet.
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Got the rest of his nik naks on so just sculpting details on him now and add a nice base.... will turn him into Leo i think, the pose will work better with the swords.. we will see
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:) easier than fitting the pole between both hands, yeah. It'd look good as any of em i reckon
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cowabunga dude ;)
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Totally radical!
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Looks fantastic Kurt!
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Lots of little fixing today, all the straps are fixed so they are not going through the legs elbows etc. So pretty much just the feet and hands left to sculpt up a bit more.
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That's freaking great. As usual :P
Only crit is that the sticks on his back don't look like they'd be too sturdy |
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