Maya7 Camera Projection- please help
Hallo, I'm new in Maya.
In Maya 7 I have projected an image onto a geometry. This image is saved as a .tga with an alpha to separe this element from the background elements, but it doesn't work as seen on this Picture: Where can I tell Maya to use this alpha? http://img109.imagevenue.com/loc510/...en_1_510lo.jpg Later I've tryed an second way: I have used an layered shader with my imageprojection and an separate alpha and it looks very bad also: can anyone please help me? http://img128.imagevenue.com/loc365/...en_2_365lo.jpg Sorry for my English |
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