inverting a bump map
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i am working on a model that requires a brick texture and i am using a bump map, but it is coming out reversed where applied would i go about inverting the bump map
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go to the file node with the bum map applied
in the attribute editor there shod be to boxes at the top with arrows in boxes click these until u get to bumb map depth tere should be a slider just reverse this number ie if it was 1.2 make it -1.2 and visa versa or u gan take the map to photoshop and invert the colours so black becomes white ect |
THANKS!!!!!!!!!!!!!!!! XD
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