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NNY Design 26-02-2004 10:45 PM

Booleans
 
is there a way to undo booleans?


Thanks,chris

mtmckinley 27-02-2004 02:03 AM

Push the Z key.

Should undo anything.

I would think, however, that you're saying that didn't work. Is that the case?

If you've deleted the history and have lost your undos (from opening the file later, for example), you can't undo it.

NNY Design 27-02-2004 02:04 AM

i was talking about the second one and that sucks:) thanks

NNY Design 06-03-2004 02:00 AM

For some reason when i boolean two things together sometimes they dissapear. How can i fix it?


Thanks, Chris

mtmckinley 06-03-2004 03:35 AM

Make sure history is deleted. Booleans aren't the most stable function and sometimes just don't work.

ctbram 06-03-2004 12:50 PM

What if:

I can't use the boolean operations on my meshes? (Like after applying the boolean both parts dissapear.)

Booleans operations do not work on meshes that have zero (or very small) area faces. Before you use a boolean action, either enlarge these faces or remove them.

To select these faces:

1. Select the meshes. (be sure to have component faces on)
2. Choose Edit Polygons > Selection > Selection Constraints.
3. Set Constrain to All Next
4. Expand the Geometry and Area sections.
5. Turn on Activate and set Min to 0 and Max to 0.0001.
6. You can now enlarge them or remove the faces.

Booleans really get an undisserved bad rap. I am certainly not a professional modeller but in 5 years at SGI I have been around enough of them to know that the pro's do use booleans (I had the ILM and Pixar accounts). They are certainly not the end all solutions but in many cases they can majorly speed up model development especially as the models get complex.

And with history on they are used in some very cool effects.


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