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-   -   Behringer DJ Mixer (https://simplymaya.com/forum/showthread.php?t=32433)

DJbLAZER 12-05-2009 10:06 PM

Behringer DJ Mixer
 
1 Attachment(s)
I made this one in Max back in 2003 and it looks OK I guess. Now I'm doing it from scratch again aiming for more realism.

http://andreas.blazer.nu/getFile.php?id=102

I've completed the modeling except for the back and bottom.

anasasis 13-05-2009 03:16 AM

if you dont mind me asking where did you learn to use maxwell as in any tutorials you could point me at your results are amazing

ctbram 13-05-2009 03:25 AM

DB your product visualization and hard surface modeling (and rendering) skills are superb!

Another great start to what is certain to be a jaw dropping project.

DJbLAZER 13-05-2009 10:11 PM

1 Attachment(s)
ctbram, thanks for you kind words :)

anasasis, I didn't do any special tutorials for Maxwell. The manual is pretty god so I read that and I also read a lot on Maxwell's forum.

I modelled the back. So just the bottom left to do and maybe some minor tweaks, then it's on to textuering and materials.

Mayaniac 13-05-2009 10:19 PM

Very nice modeling (as usual). I like the blue clay. I know it's juts for previews sake.... but hey ;)

Everything is looking nice and smooth.

Looking forward to seeing the renders.

I was thinking about picking up a copy of Vray or Maxwell, can't quite decide which. I'm starting to think that vray seems most apt when it comes to interior/architectural visualizations... and Maxwell seems to cover (well) everything else.... (correct if wrong) .


Anyway, nice work.

Chirone 14-05-2009 03:18 AM

are all those little indents and holes actual geometry (well i assume the holes are at most)? if so can i see the wires?

anasasis 14-05-2009 10:41 AM

cheers DJbLAZER
Just roughly what is the time on your renders thanx heaps for the heads up on the forums and the manual

DJbLAZER 14-05-2009 07:21 PM

1 Attachment(s)
Chirone: Yes, everything is modeled, no bump or displacement on the renders, just a plain lambert.

anasasis: These was about 30 mins... but the render time heavily depends on the complexity on the materials and scene. But usually you get a good looking 640x480 image in 1-2 hours.

Mayaniac: Maxwell does phenomenal interiors aswell. Haven't tried V-ray but my guess is that it's probably a lot faster but needs more work to get a good looking render.

DJbLAZER 14-05-2009 08:39 PM

1 Attachment(s)
Some material tests

Chirone 14-05-2009 09:21 PM

ah, wow, that's really cool!

wow...30 minutes for a render with a simple scene... i don't have the patience for such things so my hat goes off to you and anyone who uses maxwell this well

what did you do to get the gold material?

DJbLAZER 14-05-2009 09:36 PM

A couple of minutes is good for test renders though.

For the gold shader I took the chrome shader and modified the colors.

3ddon 25-05-2009 11:22 AM

nice work dude.........

DJbLAZER 04-02-2011 06:41 PM

So... I'm back after alomst two years :)

The textures are done, now on to the materials.
http://img16.imageshack.us/img16/6909/beh1i.jpg
http://img211.imageshack.us/img211/8347/beh2p.jpg

stwert 04-02-2011 07:28 PM

Hey, welcome back. That looks really sweet.

murambi 05-02-2011 03:31 AM

hey been a while are you still using maxwell for this


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