Any way to render smooth mesh wireframe?
Hi guys,
Just wondering if anyone would know of a way to render a smooth mesh wireframe? Not actually hitting smooth then render with vector, but kind of like hitting number 3 for smooth mesh preview, and having wireframe on shaded on. Thanks, Mike |
Your best bet for achieving that is to take a UV snapshot into Photoshop and adjust it to the colours you need then use it as a material on your smoothed model for the render.Of course this does mean that your Geo has to have the UV's layed out first.
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There was somebody who was going to make a tut on this, but didn't get around to doing it. Here's the first part though:
http://moonlitbasement.com/blog/wire...rial-part-one/ |
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