Displacing Help
hi guys, im messing around with a water shader, anyway im a bit stuck, it says to create a nurbs plane for the water surface, displacing the plane with the ocean shader or similar. What exactly do they mean by this? Any help appreciated.
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It sounds like the water shader has it's own displacement map. So all you need to do is create nurbs plane, and apply water shader to it.
Best of luck.:) |
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