gizmo scale problem..
i am having a problem with my gizmo (move, scale, rotate tool) not fitting in the window i am working in when working with my mesh. with the move tool i can grab one of the bars and drag but the scale tool wont work unless i grab an end. also the rotate gizmo isnt showing up when i try and rotate a joint of my skeleton... i can try and rotate the joint itself but i cant control the direction of the rotation.
any ideas? also how can i change the color of my background when i want to render my scene? thx in advance! |
Well im not sure if this will help, but +/- keys make the manipulator larger and smaller...give that a try...
As for certain ones not showing up, it might be the scale of the manipulator and it just being too large... As for the background color, try View > Camera Attribute Editor>Environment>Background color. (you can also add an image there too) |
w00t!
that was exactly it, thx esion!! :attn: |
Anytime...I try to solve the problems that I can...
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