walk_test
1 Attachment(s)
Feedback please.
|
Not bad bud.... you have everything there just need to losen him up a bit more add some more rotations in his hips and give him a bit better foot roll..
keep going... |
how do I rotate his hips?? been trying to do that, but not sure which joint/control to use to do it...
And by BETTER footroll , do you mean more exaggerated? Thanks. |
I think he means the overall gesture of a person walking
is sometimes flowing * exept if your a zombie * :) but your anim should show a rolling like a see-saw motion if viewed from the top hand swingging forward wrist snap action finger flicking only slightly that's fine... the most important parts are usualy *knees - knees dont just move forward but pivot slightly. *elbows - bend as the arm swings *hips - sway left to right..sometimes up and down at the corners. *wrist - the slight turn of the hand increases realism... im no real animator but it's common sense so walk across a room and observe your walk and mimick it in maya, try anything it's supposed to be fun cheers! hope you show another WALK-anim.test |
All times are GMT. The time now is 12:39 AM. |
Powered by vBulletin® Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Simply Maya 2018