Medieval Ages Garry1953
1 Attachment(s)
I'll base my scene on a pic of Durham Castle
|
1 Attachment(s)
Very rough at this stage.
A whole Whopping 5 mins spent. But at least its a start.:) |
1 Attachment(s)
Added a few more walls
|
1 Attachment(s)
The main Castle plan is now complete.
All I have left is....... MY GOD....... what have I started.;) Lets See 1. Add a LOT of stone detail. 2. Drink a Rum and Coke. 3. Add forground. 4. Drink a coulple of Rum and Coke. 5. Contour landscape. 6. Drink a few more Rum and Coke. 7. Add a character or two. 8. If I can find the bottle... Drink a lot more Rum and Coke. 9. (If I get Time) Finish the scene before the end of the bottle errrrr. I mean end of month.;) 10. Try to remember where I left the Rum Bottle. hahaha:D |
Nice start :)
I'd like to see a fly through in the gates around the keep and down into the dungeon. Is it going to be that detailed??? Been a fan of castles since this high - am looking forward to it. |
ereitz
I'm not sure what I'm going to do with the scene just yet. But I hope to get in a lot of detail before I finish. |
1 Attachment(s)
Slowly taking shape
|
the grass(landscape) looks too unreallistic... anyway, the castle rocks!!!!
|
great start and a very nice description of your plan! very pro! I like it
|
tariqrf
Thanks for your comment. I agree 100% with you. The grass shader is only there to add contrast the building at this stage.:) |
are you entering in the noob comp this time?
|
-<{ JB }>-
Iv'e just started my 4th month modeling with Maya, so I don't know what category I'm in. |
fair enough.
|
Very cool so far! I like seeing the progression of the projects. It makes one appreciate the work that is put into modeling anything in a 3d package. You picked an awesome castle to model!
:beer: |
oh making a castle - that is great. i think now i have an idea what i can do for this challenge - some architectural work.
|
All times are GMT. The time now is 09:09 AM. |
Powered by vBulletin® Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Simply Maya 2018